Sound Flags |
Hex | MotS/JK | Purpose |
0x1 | JK | Loops until stopped. |
0x2 | JK | |
0x4 | JK | Ambient; does not use panning. |
0x8 | JK | |
0x10 | JK | |
0x20 | JK | |
0x40 | JK | Sound pos is world coordinates. |
0x80 | JK | Sound pos moves with thing. |
0x100 | JK | Raise sound play priority. |
0x200 | JK | Unknown. Used for Kye's deathUnder sound. |
0x400 | JK | |
0x800 | JK | Unknown. Used for the Probe's activate sound in combo with 0x1 |
0x1000 | JK | |
0x2000 | JK | |
0x4000 | JK | Unknown. Used for Kyle's run, walk, and hurt sounds. Very common flag. Often used with voices. |
0x8000 | JK | |
0x10000 | JK | Cannot be overridden by other sounds. |