jkStopPOVKey


jkStopPOVKey() stops an internal animation from playing. Syntax:

jkStopPOVKey(player, animID, flex_delay);

animID: This is the number of the animation returned by jkPlayPOVKey().

flex_delay: After this delay has ended, the animation will be stopped. The animation must have the 0x10 Keyframe Flag to be stopped with a delay.