Actor Flags
HexTypePurpose
0x1BothCreature is able to look up and down.
0x2PlayerCreature's view will be centered. Equivalent of the Center hotkey.
0x4PlayerCreature will have added light at its position for the fieldlight.
0x8BothCreature is invulnerable.
0x10PlayerCreature's view has been centered (via the Center hotkey).
0x20ActorCreature will use its explode template property to create an explosion when it is killed.
0x40BothCreature will not drown in water.
0x80BothCreature is using Force Persuasion.
0x100ActorCreature is immune to targetable force powers.
0x200ActorCreature is a dark jedi - uses the Saberfighting, ForcePowers, and SpecialAttack AI instincts.
0x400APUnknown.
0x800BothCreature is blinded.
0x1000APUnknown.
0x2000BothCreature has a saber and is able to block attacks.
0x4000APUnknown.
0x8000ActorUnknown. Used with Sariss, Jerec, and the Kell Dragon.
0x10000BothUnknown.
0x20000ActorUnknown. Used with some AI.
0x40000BothCreature is partially immobilized. It cannot move or jump, but can still turn and fire.
0x80000ActorCreature can't attack while underwater.
0x100000ActorCreature cannot be auto-aimed at.
0x200000PlayerCreature is frozen and hotkeys are disabled.
0x400000PlayerJK fades the screen and restarts at the last save or the start of the level.
0x800000PlayerPlayer's status display does not appear.
0x1000000ActorActors fully damage other actors with friendly fire.
0x2000000ActorUnknown. Used on all higher-end AI.