Number of arguments: 3
Example:
Jump 3000.0, 1.0, 1.0 |
Enables a character to jump.
Arguments:
Argument # | Argument meaning |
1 | Time interval between checking for jump (msec) |
2 | Maximal jump height (not real, but for AI) |
3 | Maximal jump distance (not real, but for AI) |