+++++++++++ ***RETURN OF THE JAWA!*** +++++++++++ *********** *A custom mission for Dark Forces* *********** +++++++++++ By Gary M Console, Jedi Knight +++++++++++ Hello everyone! Welcome to my second Dark Forces custom mission, "Return of the Jawa". It, like my first level, "For Leia's Honor" (available at finer DF web sites near you), is a new level made from scratch. It is, however, MUCH bigger than "Leia". It took more than a year to complete, and I am very proud of it. I hope you have as much fun playing this level as I did building it. Due to it's massive proportions, however, it does have a higher memory requirement than the original game. This is important, so listen up: This level REQUIRES at least 9 megabytes of RAM to work, it WILL NOT run on 8 megs! I tried to keep it within the original game requirements, but I would have had to sacrifice large portions of the level to do it. I figured most people have more than 8 megs now, so it would be OK. I'm very sorry if you can't run the level due to memory shortage, but I just couldn't destroy any of this level I worked so long and hard to create. This level consists of 3 files: ROTJAWA.GOB <= The level itself. ROTJAWA.TXT <= What you're reading right now. JAWA.BAT <= Batch file for starting the mission. If any of these files are missing or corrupted, please email me and let me know. To play the mission, put all the files in the directory Dark Forces is installed in and type "JAWA" (minus the quotes) to start! ****************************************************************************** MISSION BRIEFING ****************************************************************************** "Good morning, Kyle. Sorry to wake you so early, but the Rebellion needs your help. Our spy network has just learned the location of a top secret Imperial base. Furthermore, it has been determined that the base is being used to train Jawa as stormtroopers." "Are they really that desperate for new recruits?" "Yup, it seems the Empire's PR department has really been lagging since we blew up the Death Stars. The Rebel High Command has ordered that that base be destroyed, and that's where you come in." "Let me guess, you want me to sneak in, find some self-destruct button and blow the base to hell, right?" "Not quite, Kyle. Apparently the Empire has realized that building self-destruct mechanisms into all their bases is a pretty dumb idea, so they stopped doing it." "Damn." "This time, we're sending in the fleet to nuke the base, but we still need your help. According to our spies, the base is protected from attack by a powerful shield that can be activated as soon as enemy ships are spotted in the sector. You must find the shield generator and deactivate it. Also, the base has a very dangerous weapons array which can generate more firepower than any of our cruisers can withstand. We need you to deactivate it as well. Oh, and one more thing. We always loose so many pilots in ship to ship combat, so you must also get to the fighter bay and seal the external bay doors so those pesky Tie Fighters can't get out. We'll blow up whatever is left." "Is that all?" "Now that you mention it, it would be awfully helpful if you single handedly killed each and every person in the base. Ammo is expensive, and the less we have to use, the better." "Man, you jerks are lazy sons of--" "HEY! We pay your salary you know." "Sorry. Can I at least have some help?" "No can do, Kyle. All our other mercinaries are off at the Duke Nukem Multiplayer Tournament in L.A." "Crap! Was that today!?! Oh well, I guess I'll give it shot." "I knew the Rebellion could count on you, Kyle." OBJECTIVES: 1) Deactivate the shield generator. 2) Shut down the weapons array. 3) Seal the fighter bay doors. SECONDARY OBJECTIVES: 1) Rain death and senseless mass destruction down on the base like a biblical plague! 2) Have Fun!!! ****************************************************************************** TIPS: 1) Watch the overhead map to find hidden doors. The stuff in the secret areas make the level MUCH easier (but its still pretty damn tough). 2) Some doors have warnings on them. Take these seriously unless you like pain! 3) Don't stress out to much, it's just a game! ****************************************************************************** THANKS: I'd like to thank Yves Borckmans for DFUSE, and everyone who wrote tutorials telling me how to use it. I'd also like to thank everyone who responded to the questions I always posted in alt.games.dark-forces. Without them, most of this level wouldn't work. And thank you to Matt Stocksiek who helped me play test the mission. One final thank you to the guy who made the jawa1a.wax file. (I lost the text file with your name in it. Sorry!) Oh. I guess I should thanks Lucas Arts too. Sorry if I missed anybody. ****************************************************************************** LEGAL STUFF: DFUSE is a copyright of Yves Borckmans, & Dark Forces in a copyright of Lucas Arts. I worked damn hard to make this level, so NO ONE can alter it in any way without asking me really nicely and performing the required ritual human sacrifices in my honor. I cannot be held responsible for any damage done to your files or hardware by this level or any alterations of it. (But then again , what could it do?!? It's only a level!) Also, by downloading and playing this level, the user agrees to surrender his or (preferrably) her immortal soul to ME for all eternity! (Just kidding! maybe. ^_^)