Coober

Author(s): Ted Imboden


Plot
Plot? What plot?!

Review
Coober: what you see is what you get. I can't even come up with something funny to say.
It's been a long time since I've seen crap like this. I may get fussy about little things like texture placement and alignment, lighting, story, geometry, etc, but I don't think I've ever found a level as pointless as this one.

I was warned, but failed to heed the advice. I told myself that I needed to try the level in order to review it. I was foolish. You can look at the image, and that's all you'll need to see. There is no plot, the only goal is to find Jan(why, I don't know), and most of the textures haven't even been changed from the default. Are we supposed to take this level seriously?

I really hope not. Boba Fett, Darth Vader, enough stormtroopers to make you sick, misaligned textures... this level is just a slapstick job. The secrets aren't even worth it, since the "hidden" doors show up on the map.

Overall
25I never thought that I could sink this low in rating a level, but then I guess I'd never played something like Coober before. By policy I have to add a link to the level so you can try it for yourself, but I would really suggest keeping the mouse away from it.


Tech Specs
Level(s) replaced: SECBASE
Difficulty Settings: No
New BMs: No
New FMEs: No
New WAXs: Yes
New 3DOs: No
New VOCs: Yes
New GMDs: No
New LFDs: No
New VUEs: No
Base: New level created scratch.
Editor(s) used: WDFUSE 2.00
Known Bugs: None.
Download Coober (coober.zip, 90k)


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These pages originally created and maintained by Geoffrey Elliott, c. 1997.
Last Updated February 13, 2004