There was no story included in the text file, but the basis of the level is clear enough from the title. Kyle has been given the task of destroying an Imperial supply depot by the usual procedure. |
This is a very large level, and as I made my way through it, I was
constantly amazed at the ability of the author to create so many different
environments in one area, and yet manage to tie them all together. You
need to find different keys to make your way through, but I found myself
so entranced by the scope of the level and the detail involved that
finding the keys became a secondary goal. My first was to explore the
entire place and discover everything there was about it.
I was rather amazed to discover the lack of a story behind this level; usually Star Wars and Dark Forces fans love to take the opportunity to carve out their own niche in the Star Wars Universe. But while playing the level, it occured to me that the abscence of the story seemed to work for it. Without it, the depot is just another Imperial facility scheduled for demolition by Katarn, and the anonimity of it creates a bit of mystery around the place. |
I still can't really get over the lack of a story. It would have
made the level so much more fun, and without it, the level does have a bit
of a bland feel. On the plus side, even without a plot the author does a
great job with this level, and it is worth playing.
|
Level(s) replaced: | SECBASE |
Difficulty Settings: | Yes |
New BMs: | No |
New FMEs: | No |
New WAXs: | No |
New 3DOs: | No |
New VOCs: | No |
New GMDs: | No |
New LFDs: | No |
Base: | New level from scratch |
Editor(s) used: | DFUSE |
Known Bugs: | None. |
Download Destroy Imperial Supply Depot (depot.zip, 109k) |