Due to your prior experience in dealing with Dark Troopers, you have been selected to investigate reports about an underground Imperial facility, which is believed to have turned out the first Dark Trooper prototype. Your goal is to wreak some havoc on the base, and get out alive, also stopping to pick up any plans you find on the way. Plus, you are to investigate rumors that Jan is a spy and Crix Madine a double agent. |
The other thing which really irks me is that the author didn't seem to feel that the player should accomplish anything in the level. You get to run through and "wreak some havoc", but you don't discover anything, there aren't any difficult puzzles, and the author fails to develop some of his storylines from the text file. What the author does do is set up an interesting setting, an underground facility. Descending through the caverns was fun, and he did a good job to make it that way. His texture placement was good, although the green lights did get a little annoying. His design was nice too, especially near the end. He also managed to alter the Dark Trooper weapon, which was interesting. The slideshow he created was a nice replacement for the cutscenes, and did display some creativity. |
What can I really say in summary? I didn't really like it, but I
didn't hate it. It's not bad, it's not great, it's just kind of so-so.
Grab it if you want, but don't expect too much out of it.
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Level(s) replaced: | SECBASE |
Difficulty Settings: | Yes |
New BMs: | No |
New FMEs: | No |
New WAXs: | No |
New 3DOs: | No |
New VOCs: | No |
New GMDs: | No |
New LFDs: | No |
New VUEs: | No |
Base: | New level from scratch |
Editor(s) used: | DFUSE |
Known Bugs: | None. |
Download Underground Research Facility. (dfcave2.zip, 288k) |