# easy_sprite.cog # # Displays up to 10 Sprites (with support for animated sprites) # # By Dustino (dustino@hyperaction.net) # 5/24/2000 flags=0x240 symbols message startup thing sprite0 thing sprite1 thing sprite2 thing sprite3 thing sprite4 thing sprite5 thing sprite6 thing sprite7 thing sprite8 thing sprite9 template spr material animmat desc=animating_material flex fps=10 desc=playback_speed int sprite local end code startup: sprite=CreateThing(spr, sprite0); sprite=CreateThing(spr, sprite1); sprite=CreateThing(spr, sprite2); sprite=CreateThing(spr, sprite3); sprite=CreateThing(spr, sprite4); sprite=CreateThing(spr, sprite5); sprite=CreateThing(spr, sprite6); sprite=CreateThing(spr, sprite7); sprite=CreateThing(spr, sprite8); sprite=CreateThing(spr, sprite9); materialanim(animmat, fps, 1); return; end