Blades of Death is the ULTIMATE FF map. It's so much fun. It's atmospheric, has lots of weapons, is big, and just all around cool. For this reason, apparently, it was hated by the Canyon Oasis crowd, who preferred their wide open, virtually fullbright map with no secret areas.. (don't get me wrong, CO is good, but way overdone).
People hosting on the zone seemingly lacked imagination (again don't get me wrong I played there my share too, but I got sick of joining when all they did was play the same map over and over again with the same settings), all they played was BattleGround Jedi and Canyon Oasis (or one of the thousands of bad ripoffs of Canyon Oasis).
No offense, but really, what we need are some settings that weren't so overused for the past 6 years... namely some Full Force CTF and Full Force guns on all the Jedi Training maps. JK CTF with full force is GREAT. Anybody who doesn't agree hasn't given it a fair shot. The exhilirating speed and the awesomeness of Challenge at Nar Shaddaa and Arena of Dark and Light are just an extraordinary experience. Some couldn't master teamwork, others got "lost" in the big levels and couldn't be bothered to learn (playing without force on the biggest level is kind of a pain, but it's still possible), but for those of us who could, it was great. I should know, I was co-founder of the JK CTF group and eventual leader before it finally went kaput.
Another problem with the dedicated server (and don't get me wrong I'm grateful it exists at all), is that the maps don't rotate (at least they haven't for the past day or so). And don't assume I'm just some kiddie whining, I played JK & MotS for 3 1/2 years before finally migrating over to Jedi Outcast (which only lasted 4 months) and then Jedi Academy (great game!). I was energized seeing how great places like JKhub have become and this site is also an inspiration.
As a person who hosted JK/MotS games for 3 years and has hosted JKA games for at least a year, I think I know a thing or two about keeping a server stable. I realize JK was never meant for dedicated servers originally, but c'mon, I know you guys can do better!
The maps must rotate, simple as that. Put in a reasonable time limit for switching, not just a kill limit (no less than 20 minutes, no more than 45 minutes, IMO).
Thus when nobody is around, somebody screws up the map with build hacks, and then leaves. You can restore the map when you join, but its pointless because everybody has to restore it upon joining, and they usually delete regular 3dos in the map, meaning you lose pickups and some spawn points are instant fall deaths. Not fun...
The map can't simply restart, that doesnt' clear up the garbage, you have to CHANGE MAPS to get rid of the problems left by kiddies.
I guess that part of the community didn't stop after all this time... it's pretty sad. I mean really, what other reason is it done other than to annoy? A person can play with their hacks on their own offline game easily enough, or in their own private server.
If this community is to thrive, we don't need to bring back the bad stuff from 1997-1999, only the good. This is an old game, what we don't need is to kill it again via repetativeness and allowing kiddies (or rather grown up players who act like kiddies) to just mess with it again.
There's my 2 cents... MTFBWY.