Weapon Flags
HexMotS/JKPurpose
0x1JKWeapon does not damage the parent.
0x2JK 
0x4JKWeapon explodes when it hits a world surface.
0x8JKWeapon explodes when it hits a thing.
0x10JK 
0x20JK 
0x40JK 
0x80JKWeapon sticks to walls.
0x100JK 
0x200JK 
0x400JKWeapon reflects off magsealed surfaces and is blockable by the saber.
0x800JKWeapon sticks to things.
0x1000JKClose proximity trigger?
0x2000JKWeapon reaches its destination instantly.
0x4000JK 
0x8000JKObject trail?
0x10000JK 
0x20000JK 
0x40000JK 
0x80000JK 
0x100000JK 
0x200000JK 
0x400000JKWeapon explodes when it hits a world floor.