Actor Flags
HexMotS/JKPlayer/AIPurpose
0x1JKPlayerEnables the lookup/lookdown pitch keys for the player.
0x2JKPlayerCenters the player's view. Equivalent of the home key. This indirectly sets the 0x10 flag.
0x4JKAPIncreases the light template setting by so much?
0x8JKBothInvulnerability. This flag cannot be set by cog until a few seconds after startup.
0x10JKPlayerPlayer has this flag when his view is centered(via home key). Setting this flag when his view is not centered will create a new center for the view.
0x20JKAPExplodes when killed.
0x40JKAPActor will not drown.
0x80JKAPInvisibility.
0x100JKAPDroid.
0x200JKAPBoss.
0x400JKAPDeaf.
0x800JKAPBlind.
0x1000JKAP 
0x2000JKAPBlocking attacks.
0x4000JKAP 
0x8000JKAP 
0x10000JKAP 
0x20000JKAPActor is screaming.
0x40000JKAPPartially immobilized.
0x80000JKAPActor cannot shoot underwater.
0x100000JKAPActor cannot be auto-targeted.
0x200000JKAPActor is immobilized.
0x400000JKAPActor is falling to his death.
0x800000JKAPNo HUD.
0x1000000JKAPDamages other actors at full rate.
0x2000000JKAPCan see in the dark.
0x4000000JKAP 
0x8000000MotSAPCarbonite Freeze.
0x10000000MotSAPFlash blind.
0x20000000MotSAPScope crosshairs
0x40000000MotSAPMakes player do swimming motion.
0x80000000MotSAPCreates green brackets to appear.