SendTrigger(dest, ID, param0, param1, param2, param3);
dest: The destination controls to which computers in the game the trigger will be sent. Read the table below for the destination values.
ID: The ID of a trigger becomes the sourceref of the trigger message.
paramX: These four parameters will become the four parameters of the trigger message.
Trigger Destinations | |||
---|---|---|---|
Destination | Player that receives the message: | ||
0, 1, 2, etc. | If this is MP and there's a player with this thing number, the message is sent to him. Otherwise, no one receives it. | ||
-1, -2, -3, etc | Everyone. |