Sector Flags
HexMotS/JKPurpose
0x1JKNo gravity.
0x2JKUnderwater.
0x4JKCog linked.
0x8JKHas thrust.
0x10JKHide on automap.
0x20JKNo actor enter.
0x40JKPit.
0x80JKSector adjoins have been disabled by Cog. This flag seems to do nothing by itself.
0x100JK 
0x200JK 
0x400JK 
0x800JK 
0x1000JKHas collide box.
0x2000JK 
0x4000JKShown on automap.
0x8000JK