Explosion Flags | |
---|---|
Hex | Purpose |
0x1 | Explosion's sprite will be animated. Without this flag, the sprite stays on its first cel. |
0x2 | Explosion has not exploded. |
0x4 | Explosion uses damage. |
0x8 | Unknown. |
0x10 | Explosion uses maxlight. |
0x20 | Unclear, used with laser explosions. |
0x40 | Explosion will not affect its parent - no damage or force is applied. |
0x80 | Unknown. |
0x100 | Exposion uses the flashrgb template setting. |