SlideHorizonSky
Slides all surfaces flagged as horizon (0x200
Surface Flag
). The
u
and
v
speeds are flexes. These speeds are added to the current velocity of the horizon. Syntax:
animID
=
SlideHorizonSky(u_speed, v_speed);
Related:
StopAnim()
Horizon & Ceiling
Alternatives:
SlideCeilingSky()
SlideSurface()