CaptureThing


Makes the cog that ran the command the capture cog of the given thing. The capture cog will receive the messages of the thing it captured. It is not necessary for one cog to release a thing before another captures it. The last cog that ran the command becomes the capture cog. Syntax:

CaptureThing(thing);

Read the Thing Property Notes for more information on capture cogs. CaptureThing() performs the same function as SetThingCaptureCog() except that the cog is not specified.