Light Modes


Light modes are used by 3dos, things, and sector surfaces to determine how their faces should be lighted. The default light mode for most objects is mode 3 for gouraud lighting.

In the advanced display options, you can set the lighting for all objects in the game. But this setting does not directly affect the objects' modes. They will still have their original light modes because the engine does not update them.

At one time, it was thought that there were other light modes above 3 that had the same effect as gouraud. That's because if you use any number higher than 3 as a light mode, it will have the same effect as mode 3.