Sector Flags
HexPurpose
0x1Sector does not use the level's gravity.
0x2Sector is a water sector.
0x4Sector sends messages to its cogs.
0x8Sector applies thrust to things inside it.
0x10Sector will not be shown on the maps.
0x20Unknown.
0x40Sector gives the 0x400000 Actor Flag (fade death) to players that fall quickly enough inside it.
0x80Sector's adjoins have been disabled by SetSectorAdjoins().
0x100Unknown.
0x200Unknown.
0x400Unknown.
0x800Unknown.
0x1000Sector uses a COLLIDEBOX JKL setting.
0x2000Unknown.
0x4000Sector will be shown on the maps.