This verb removes or disables an item and calls the taken message in the item's cog. If the item
has the correct typeflags for respawn, TakeItem() will not destroy the item, but disable it
until its respawn timer expires. Syntax:
TakeItem(item, player);
Some Cog programmers have said that in JK, TakeItem() requests permission from the server to take an item. But
there is no proof for this. In fact, TakeItem() can take an item that does not exist on the server's computer.