Sector Flags |
Hex | Purpose |
0x1 | Sector does not use the level's gravity. |
0x2 | Sector is a water sector. |
0x4 | Sector sends messages to its cogs. |
0x8 | Sector applies thrust to things inside it. |
0x10 | Sector will not be shown on the maps. |
0x20 | Unknown. |
0x40 | Sector gives the 0x400000 Actor Flag (fade death) to players that fall quickly enough inside it. |
0x80 | Sector's adjoins have been disabled by SetSectorAdjoins(). |
0x100 | Unknown. |
0x200 | Unknown. |
0x400 | Unknown. |
0x800 | Unknown. |
0x1000 | Sector uses a COLLIDEBOX JKL setting. |
0x2000 | Unknown. |
0x4000 | Sector will be shown on the maps. |