Number of arguments: 2
Example:
Talk 3000.0, 0.30 |
Randomly triggers voice samples (or noise samples) based on the situation and the contents of the actor's SND file. Should be used primarily with boss or special characters that should "taunt" the player.
Arguments:
Argument # | Argument meaning |
1 | Interval in milliseconds to check for possible voiceover |
2 | Percent if to say sth. (from 0 to 1) |