In this section, you can find the interviews the Command Chamber has
        conducted with a number of editors and webmasters from around the Jedi
        Knight community. If you are working on a single player project and would
        like to be interviewed, please contact us for more information.
         
            
               | Battle of Toprawa | With interviewer Emambu asking some questions
                  about the planning and design of Battle of Toprawa, Antilles
                  fills us in on his editing methods and plans for the series.
                  He also mentions some of what the newest level will offer in
                  terms of enhancements. | 
            
               | Battle on the Outer
                  Rim | Emambu breaks out the interrogation light
                  again to hear from Evan about his upcoming Battle on the Outer
                  Rim series. Although not revealing much about the plot, Evan
                  describes how he got into editing and some of his design work
                  for the level thus far. | 
            
               | Command Chamber | As webmaster and founder of the Command
                  Chamber, Ryan discusses some of the experiences he's had building
                  the ultimate source for single player gaming on the web. Accomplished
                  level editor Sir Gerry takes care of the questioning in this
                  case. | 
            
               | Discovery at
                  Ironfort | With his passion for Dark Forces, Emambu
                  takes care of questioning Kevin about his upcoming DF level,
                  Discovery at Ironfort. Among other things, we hear about Kevin's
                  previous editing experience and what he has in stor for the
                  future with Ironfort. | 
            
               | Force Assassins | With his first level being the notable
                  Dartana Spaceport, Ted takes the time to discuss the later levels
                  of the upcoming Force Assassins series with interviewing mastermind
                  Ryan. Some of the planned level enhancements and status are
                  also covered. | 
            
               | Harjassk Diplomacy | As Emambu fires off the questions, we
                  hear Matthew's responses about one of the oldest running SP
                  projects, called Harjassk Diplomacy. Find out about the planned
                  level of architecture and Matthew's entry intto the single player
                  Jedi Knight community. | 
            
               | Holocron Editing | The Holocron team takes some time with
                  Ryan's questions and gives you an inside look at Mara Jade:
                  Identity Crisis, their upcoming multi-level project for MotS.
                  The interview covers areas such as the creation of the team,
                  current level work, and future plans. | 
            
               | Imperial Library | With DF fan Emambu calling the questions,
                  GAdRS fills us in on his Dark Forces project, Imperial Library.
                  We hear about the author's entry to editing, current level efforts,
                  and reasons for choosing DF as the medium over the more modern
                  JK and MotS engines. | 
            
               | Imperial Siege
                  on Derra IV | As Antilles inquires about the state of
                  Imperial Siege, Ryan takes a moment to bring us up to date.
                  The interview covers current progress, enhancements, and release
                  plans. In addition, he offers some reasons behind the making
                  of such a large scale level. | 
            
               | Liberating Cloud
                  City | As Emambu unloads the questions, meet
                  editor Bommbshellrapture in one of our longest interviews ever.
                  Find about his past projects for Dark Forces, his current project
                  "Liberating Cloud City", and future work for the Star Wars trilogy
                  TC | 
            
               | Matt
                  Surman | Interviewer Emambu inquires about Matt
                  Surman's upcoming Tantive IV level for Jedi Outcast, his past
                  work for Mysteries of the Sith, his involvement in the JK community,
                  as well as his thoughts on his job as a rookie police officer. | 
            
               | Quilty & Dead
                  Reckoning | Interviewer CookedHaggis digs for details
                  about the past and future of the Dead Reckoning series. Along
                  the way he picks up some information abut the author, Christian
                  "Quilty" Garris, and how he make his start in Star Wars FPS
                  level editing. | 
            
               | Remnants of the
                  Empire | Antilles discusses the Remnants of the
                  Empire series with level author SavageX. Included are some questions
                  about how SavageX got into editing Jedi Knight, which level
                  has been his favorite created so far, and what plans he has
                  for his next level. | 
            
               | Requiem a Verito | Matthew shines the bright interrogation
                  light as Jeff talks about his current project, Requiem a Verito,
                  and how he got started editing. Also included are some hints
                  about the different enhancements that may be seen in the future. | 
            
               | Sine Nomen & Nar
                  Shaddaa | CookedHaggis inquires about the state
                  of Sine Nomen's upcoming Nar Shaddaa project for Jedi Outcast,
                  as well as chatting about his time in the Jedi Knight and Jedi
                  Outcast community. | 
            
               | Star Wars Trilogy
                  TC | One of the largest and most anticipated
                  SP projects, the SWTTC brings us up to date on the group happenings
                  and progress of the levels. Hear about the number of levels
                  and locations planned to be visited, allocation of team member
                  talent, and more from the project leader Ajay. | 
            
               | Temple on Yavin
                  IV | Find out about the current work underway
                  by Ryan Briggs and his thoughts on previous levels as Matthew
                  rattles off the questions. Also hear about how the level's cutscenes
                  will be done, as well as what the final release will have above
                  and beyond the demo release. | 
            
               | The Dorminco
                  Project | Interviewer CookedHaggis learns some of
                  the details about Burrie's upcoming adventure level, "The Dorminco
                  Project." In addition, there is also some discussion about the
                  project in light of the announcement of Jedi Knight 2 by LucasArts | 
            
               | The Last Stand | Merlinus fills in interviewer Emambu on
                  his new project for Dark Forces and why he chose the older game
                  over Jedi Knight and MotS. Also included are some comments about
                  the intended atmosphere, length of the level, and expected puzzles. | 
            
               | The Lost
                  Fortress | Chris Hill elaborates on what's in store
                  with his upcoming MotS level, the Lost Fortress. Interviewer
                  Matthew also inquires about the level's plot and relation to
                  existing timelines, possible release date, and idea behind the
                  whole level. |